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Medieval Kingdoms 1212 AD: The Best Mods and Add-ons for Total War: Attila



Medieval Kingdoms Total War 1212 AD: A Total Conversion Mod for Total War: Attila




If you are a fan of Total War: Attila, you might be interested in one of the most ambitious and impressive mods ever created for the game: Medieval Kingdoms Total War 1212 AD. This mod is a total conversion that brings the game to the high middle ages, set in the starting year of 1212 AD and going until 1453 AD. This mod will completely revamp the game with new factions, units, buildings, mechanics, and much more!




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What is Medieval Kingdoms Total War 1212 AD?




Medieval Kingdoms Total War 1212 AD is a mod for Total War: Attila, created by Medieval Kingdoms: Total War Dev Team. The mod aims to recreate the historical and cultural diversity of the medieval era, with over 50 playable factions from Europe, Asia, Africa, and the Middle East. Each faction has its own unique roster of units, reflecting their historical equipment and tactics. The mod also features completely custom building chains, single region provinces with 6 slots each, scripted events and decisions, population and pope systems, crusades, dynamic faction ranks, and much more.


How to Download and Install Medieval Kingdoms Total War 1212 AD?




To download and install Medieval Kingdoms Total War 1212 AD, you will need to have Total War: Attila installed on your PC. You can get the game from Steam or other online platforms. Then, you will need to download the mod files from one of the following sources:


  • Steam Community - This site offers a direct download link for the mod file Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha. This is a zip file that contains all the necessary files for the mod. You will need to extract it to your data folder in your Total War: Attila directory.



  • Gamepressure.com - This site offers a direct download link for the mod file Medieval Kingdoms: Total War v.280217. This is a zip file that contains all the necessary files for the mod. You will need to extract it to your data folder in your Total War: Attila directory.



  • Mod DB - This site offers two download links for the mod files: Medieval Kingdoms Total War Second CB Release and Medieval Kingdoms: Total War (Obsolete). The first one is a newer version that contains more factions and units, while the second one is an older version that has fewer factions and units. Both are zip files that need to be extracted to your data folder in your Total War: Attila directory.



After downloading and extracting the mod files, you will need to activate the mod using a mod manager or by editing your user.script file in your appdata folder. You can find detailed instructions on how to do this on the mod's official pages on Steam Community, Gamepressure.com or Mod DB.


How to Play Medieval Kingdoms Total War 1212 AD?




Once you have installed and activated the mod, you can launch Total War: Attila and start playing Medieval Kingdoms Total War 1212 AD. The mod currently only supports custom battles and multiplayer battles, so you cannot play a campaign mode yet. However, the mod team is working hard on developing a campaign mode that will be released in the future.


In custom battles, you can choose from over 50 factions and hundreds of units to fight against AI or human opponents on various maps. You can also customize your army composition, difficulty level, weather conditions, time of day, and other settings. In multiplayer battles, you can join or host online matches with other players who have the mod installed.


Why Should You Play Medieval Kingdoms Total War 1212 AD?




Medieval Kingdoms Total War 1212 AD is a mod that offers a lot of content and features that will enhance your Total War: Attila experience. If you are interested in medieval history and warfare, you will love this mod as it recreates the historical and cultural diversity of the period with great accuracy and detail. You will be able to command armies from different regions and civilizations, each with their own strengths and weaknesses. You will also be able to witness some of the most epic battles and events of the medieval era, such as crusades, mongol invasions, civil wars, and more.


Medieval Kingdoms Total War 1212 AD is also a mod that showcases the creativity and talent of the modding community. The mod team has done an amazing job of transforming Total War: Attila into a completely new game with new graphics, sounds, music, UI, mechanics, and more. The mod is constantly being updated and improved with new content and features. The mod team also listens to feedback and suggestions from the players and tries to implement them as much as possible.


Medieval Kingdoms Total War 1212 AD is a mod that deserves your attention and support if you are a fan of Total War: Attila or medieval history in general. It is one of the best mods ever made for any Total War game and it will provide you with hours of fun and enjoyment.


What are the Factions and Units in Medieval Kingdoms Total War 1212 AD?




One of the main attractions of Medieval Kingdoms Total War 1212 AD is the variety and diversity of factions and units that you can play with. The mod currently features over 50 factions from different regions and cultures, each with their own unique roster of units. Some of the factions are:


  • Kingdom of England - A feudal monarchy that rules over the British Isles and parts of France. Their units include longbowmen, knights, billmen, and men-at-arms.



  • Kingdom of France - A powerful and centralized kingdom that dominates Western Europe. Their units include crossbowmen, gendarmes, pikemen, and chevaliers.



  • Holy Roman Empire - A loose confederation of German states that claims to be the successor of Rome. Their units include landsknechts, reiters, halberdiers, and imperial knights.



  • Byzantine Empire - A medieval continuation of the ancient Roman Empire that rules over Eastern Europe and Anatolia. Their units include kataphraktoi, varangian guard, skutatoi, and pronoiai.



  • Mongol Empire - A vast and nomadic empire that spans from China to Eastern Europe. Their units include horse archers, lancers, keshiks, and naffatun.



  • Ayyubid Sultanate - A Muslim dynasty that controls Egypt and Syria. Their units include mamluks, ghulams, nubian archers, and bedouin cavalry.



  • Kingdom of Jerusalem - A crusader state that holds a precarious position in the Holy Land. Their units include templars, hospitallers, turcopoles, and sergeants.



  • Kingdom of Castile - A Christian kingdom that fights against the Moors in Spain. Their units include almogavars, jinetes, caballeros villanos, and ordenes militares.



  • Kingdom of Denmark - A Nordic kingdom that dominates Scandinavia and the Baltic Sea. Their units include huscarls, bondi, skjaldborg, and vikings.



  • Kingdom of Hungary - A Central European kingdom that borders both the Latin West and the Orthodox East. Their units include huszars, nobles, szekelys, and black army.



These are just some examples of the factions that you can play with in Medieval Kingdoms Total War 1212 AD. Each faction has its own strengths and weaknesses, as well as unique units that reflect their historical equipment and tactics. You will be able to experience the diversity and richness of medieval warfare with this mod.


What are the Future Plans for Medieval Kingdoms Total War 1212 AD?




Medieval Kingdoms Total War 1212 AD is a mod that is constantly being updated and improved by the mod team. The mod team has many plans for the future development of the mod, such as:


  • Campaign Mode - The mod team is working hard on developing a campaign mode that will allow you to play as any faction in a grand campaign map that covers Europe, Asia, Africa, and the Middle East. The campaign mode will also feature historical events, missions, dilemmas, technologies, naval units, mercenaries, and more.



  • New Factions and Units - The mod team is always adding new factions and units to the mod, based on historical research and feedback from the players. Some of the upcoming factions are: Kingdom of Scotland, Kingdom of Portugal, Sultanate of Rum, Mongol Ilkhanate, Golden Horde, Timurid Empire, Mamluk Sultanate, Ottoman Empire, Serbian Empire, Grand Duchy of Lithuania, Teutonic Order, Republic of Venice, Republic of Genoa, Republic of Florence.



  • New Features and Mechanics - The mod team is also working on adding new features and mechanics to the mod that will enhance the gameplay and immersion. Some of these are: Improved AI behavior and diplomacy; Custom battle maps for historical locations; New animations and effects for units; New sounds and music for factions; New UI elements for buildings; New traits and ancillaries for characters; New religions and cultures for factions.



Medieval Kingdoms Total War 1212 AD is a mod that is always evolving and expanding with new content and features. The mod team is dedicated to making this mod the best it can be for the players. You can follow their progress on their official pages on Steam Community or Mod DB.


How to Improve Your Medieval Kingdoms Total War 1212 AD Experience?




Medieval Kingdoms Total War 1212 AD is a mod that already offers a lot of content and features that will make your Total War: Attila experience more enjoyable and immersive. However, there are some ways that you can further improve your Medieval Kingdoms Total War 1212 AD experience, such as:


  • Downloading Additional Mods - There are some additional mods that are compatible with Medieval Kingdoms Total War 1212 AD and can enhance the mod with new graphics, sounds, music, UI, and more. Some of these mods are: Medieval Kingdoms Music Mod, Medieval Kingdoms UI Sound Replacement Mod, Better Camera Mod, Better Water III HD, Better Blood & Gore II.



  • Adjusting Your Settings - Depending on your PC specifications and preferences, you may want to adjust your settings to optimize your performance and gameplay. You can change your settings in the options menu or by editing your preferences.script file in your appdata folder. Some of the settings that you may want to tweak are: Resolution, Graphics Quality, Unit Size, Unit Detail, Shadows, Anti-Aliasing, Texture Quality, Texture Filtering.



  • Joining the Community - If you want to share your feedback, suggestions, questions, or issues with the mod team or other players, you can join the community on various platforms. You can comment on the mod's official pages on Steam Community or Mod DB. You can also join the mod's official Discord server or Facebook group.



Medieval Kingdoms Total War 1212 AD is a mod that will give you a new and exciting way to play Total War: Attila. By following these tips, you can improve your Medieval Kingdoms Total War 1212 AD experience even more.


Conclusion




Medieval Kingdoms Total War 1212 AD is a total conversion mod for Total War: Attila that brings the game to the high middle ages, set in the starting year of 1212 AD and going until 1453 AD. The mod features over 50 factions and units from different regions and cultures, as well as custom building chains, scripted events and mechanics, population and pope systems, crusades, dynamic faction ranks, and much more. The mod also showcases the creativity and talent of the modding community, as it transforms Total War: Attila into a completely new game with new graphics, sounds, music, UI, mechanics, and more. The mod is constantly being updated and improved with new content and features. The mod team also listens to feedback and suggestions from the players and tries to implement them as much as possible.


If you are a fan of Total War: Attila or medieval history in general, you should definitely download and install Medieval Kingdoms Total War 1212 AD. It is one of the best mods ever made for any Total War game and it will provide you with hours of fun and enjoyment. You can download the mod files from Steam Community or Gamepressure.com or Mod DB. You can also follow the mod's progress on their official pages on Steam Community or Mod DB.


Medieval Kingdoms Total War 1212 AD is a mod that deserves your attention and support if you are a fan of Total War: Attila or medieval history in general. It is one of the best mods ever made for any Total War game and it will provide you with hours of fun and enjoyment.


Conclusion




Medieval Kingdoms Total War 1212 AD is a total conversion mod for Total War: Attila that brings the game to the high middle ages, set in the starting year of 1212 AD and going until 1453 AD. The mod features over 50 factions and units from different regions and cultures, as well as custom building chains, scripted events and mechanics, population and pope systems, crusades, dynamic faction ranks, and much more. The mod also showcases the creativity and talent of the modding community, as it transforms Total War: Attila into a completely new game with new graphics, sounds, music, UI, mechanics, and more. The mod is constantly being updated and improved with new content and features. The mod team also listens to feedback and suggestions from the players and tries to implement them as much as possible.


If you are a fan of Total War: Attila or medieval history in general, you should definitely download and install Medieval Kingdoms Total War 1212 AD. It is one of the best mods ever made for any Total War game and it will provide you with hours of fun and enjoyment. You can download the mod files from Steam Community or Gamepressure.com or Mod DB. You can also follow the mod's progress on their official pages on Steam Community or Mod DB.


Medieval Kingdoms Total War 1212 AD is a mod that deserves your attention and support if you are a fan of Total War: Attila or medieval history in general. It is one of the best mods ever made for any Total War game and it will provide you with hours of fun and enjoyment. 4e3182286b


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